Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Options
Go to last post Go to first unread
Offline LIXUE  
#1 Posted : Tuesday, October 20, 2020 2:06:26 AM(UTC)
LIXUE

Rank: Advanced Member

Groups: Registered
Joined: 5/13/2020(UTC)
Posts: 96

While some praised Psyonix's choice to eliminate 'daze box' prizes from Rocket League Trading, others felt consumed. Under the current model, it is conceivable to acquire desired things without going through cash: Essentially, those ready to purchase keys produce a commercial center for those ready to store arbitrary drops and make exchanges yet reluctant to pay. Somebody needs to buy the keys available for use, yet it doesn't need to be the individual who at last uses them. On the off chance that the new cash isn't tradeable, that all changes.
Actually, I'd preferably purchase credits and art the particular thing I need as opposed to purchasing keys, opening containers, and getting nothing I need—typically at 2 am, the point at which I truly shouldn't burn through cash on anything Rocket League Items. All things considered, I'm as of now one of the individuals who purchases keys (contrary to what I might think is best), instead of one of the individuals who profits by key buyers.
Users browsing this topic
Guest (2)
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.