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Offline xingwang  
#1 Posted : Thursday, November 12, 2020 7:06:06 AM(UTC)
xingwang

Rank: Advanced Member

Groups: Registered
Joined: 9/12/2018(UTC)
Posts: 289

Rocket League's monetisation changes will arrive as part of the Blueprint Update, which comes to all platforms on 4th December and introduces Rocket Pass 5, the start of Competitive Season 13, and a selection of freebies for all players. According to Psyonix, all cars and items from the Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run DLC Packs will be added to player inventories as soon as the update is available.Rocket League's latest update removed blind loot boxes for a more transparent system and went live last week. However, players are not happy with the change, citing prices of around $15 to $20 for a cosmetic and Blueprints being far less rewarding than those of Loot Rocket League Items Crates.

Psyonix and Epic ditched their loot crate and key system in favour of Blueprints and Credits. Instead of receiving a blind loot box, players can now see exactly what they are getting, and decide themselves if they want to buy the new premium currency, Credits to unlock a Blueprint. A new Item Shop has been introduced too, that sells retired items found in old crates and timed exclusive items, again for Credits.
Twitter and the game's official subreddit are full of posts from angry players demanding change. Professional Rocket League esports player G2 Rizzo said: "I tried to like it, this update ******* blows. $15 for white Zombas sure I'd allow it, $14 for regular Infiniums, just shove my wallet up my..." (We'll let you Buy Rocket League Items work out where that sentence went.)
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